Focus: endzone play and dish play.
Endzone play: In our endzone play we want one person isolated in the middle of the endzone with three handlers back and three other players either spreading out across the back line (iso-name) or forming a short stack at the back of the endzone (monkey-name).
The iso has 5 seconds to make a cut and then the thrower should look to another handler to reset the count. If the thrower throws to another handler, she should look to make a cut right away and get the disc back (preferably inside the endzone:)).
Drill: split into two teams and practice running the play (5 v 5 or 6 v 6, we need more people at practice!).
Scrimmage: double score!
Dish play: In a dish play the handler follows their own throw for a dish and then hucks (w/o a mark) to another receiver cutting away. This is an effective play because it allows to get a throw off without a mark and speeds up the offense. The quicker the disc moves, the harder it is for the defense to do their job.
Drill: four lines --> hucking line, dish line, receiver line, and defender line. The thrower throws to the disher standing upfield and then runs for a pass back and hucks it long using their forward momentum to give the throw more power. It is important not to stop, set yourself, and then huck because in the game this would allow the mark to set-up and prevent the huck.
Scrimmage: each dish play rewards the team with one less sprint (started with 5 sprints; 5-3=2 owed).
Thursday, April 9, 2009
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment